About LevelWire

LevelWire began in 2012 as a passion project among indie developers and gaming journalists who wanted to create a dedicated space for deep-dive analysis of the ever-evolving world of computer games. Today, we’re a trusted hub for news, retrospectives, tech breakdowns, and immersive editorial content—all designed to serve players, creators, and fans alike.

“LevelWire reignited my love for computer games. Their thoughtful coverage and expert recommendations led me to some of the most rewarding titles I've ever played.”
— Lillian V., Subscriber

Our readership includes modders, game devs, lore enthusiasts, esports players, and everyday adventurers navigating virtual worlds. We believe that games are more than just entertainment—they’re storytelling tools, artistic platforms, and social experiences. With our growing archive and collaborative spirit, we aim to preserve the digital heritage of gaming.

  1. 2012: LevelWire launches as a blog covering indie PC titles and mod culture.
  2. 2015: Expanded into full-scale editorial site with professional staff writers.
  3. 2018: Introduced the “Game Rewind” series, celebrating forgotten classics.
  4. 2021: Partnered with academic institutions to archive rare gaming artifacts.
  5. 2024: Surpassed 1 million monthly readers worldwide.
“From behind-the-scenes development stories to honest game retrospectives, LevelWire is my first stop every morning. It’s more than a website—it’s a digital library for gamers.”
— Marcus N., Game Historian

Want to become part of a gaming community that values insight, history, and creativity? Join Us & Start Exploring

Meet Our Editorial Legends

Nora Blake

Editor-in-Chief

With a background in game journalism and AI ethics, Nora leads the direction of our content. Her focus on transparency and quality has defined LevelWire’s trusted voice in the industry.

Kira Yamada

Community Lead

Kira moderates the forums, curates reader submissions, and organizes our digital events such as trivia nights and live developer panels. She’s the heart of LevelWire’s community engagement.

Leo Carmichael

Gameplay Analyst

Known for his breakdowns of combat systems and AI patterns, Leo’s expertise helps players and designers understand what makes modern computer games tick beneath the surface.

Dr. Thomas Greene

Digital Archivist

A digital anthropologist focused on gaming history, Thomas manages our preservation projects and ensures that the cultural impact of computer games is recorded for future generations.